Gravity

Use gravity to your advantage to advance through the levels. By changing the direction of the gravity, your character will be able to navigate through the rooms. How fast can you move through the rooms?

Keybinds

Q or A - Move left
D - Move right
Z or W - Move Up
S - Move Down
J - turn gravity clockwise
K - turn gravity counterclockwise

Keybindings can be changed in the game options

StatusReleased
PlatformsWindows, HTML5
AuthorMiolosh
GenrePlatformer, Puzzle
Made withGodot, Aseprite
Tags2D, Gravity, Speedrun
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Download

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Click download now to get access to the following files:

GravityWin.zip 56 MB

Comments

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controls were chosen very poorl in my opinion. Make wasd the movement keys and for example jk or something the gravity keys.
I think that would make more sense :-)

(+1)

Hey Densch, Thank you for your feedback. I chose ZQSD because I have an azerty keyboard :)
But with your suggestion of replacing the gravity keys, I could add "A" for left and "W" for up to the keybindings. It now supports both AZERTY and QWERTY keyboards (even while the options-menu will only show the ZQSD) :)

let me throw in another layout:
qwertz. ;-)

cause I live in germany and qwertz is the stuff here ;-)

just beat the game, after setting the controls to wasd and jk.

by the way in the level select screen what do the 1 2 and check mark mean that are sometimes next to levels? :-)

(+1)

Haha, I had no idea QWERTZ did exist :D 
The checks are indeed never explained, but I tried to add a medal system. Although I did not implement it in the way that I actually wanted. It was an experiment that I can retry in a next project :)

The 1 means that you were as fast or faster than me. Mostly, the 2 means you were slower than me, but not that much (it was faster than 3/2 of my time). And a check means you were faster than double my time.